AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Switzerland in Q3 2021
Discover the performance of the top 5 boxing games on iOS in Switzerland during Q3 2021, featuring weekly trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 boxing games on iOS in Switzerland saw various trends in downloads, revenue, and active users. Below is an analysis of each app's performance based on data from Sensor Tower.
Boxing Star: Real Boxing Fight from THUMBAGE experienced fluctuations in weekly revenue, peaking at $1.1K in the week of July 26. Downloads saw a significant rise to 101 in early August but dropped to 14 by the end of the month. Active users followed a similar trend, increasing to 370 in early August before stabilizing around 200 towards the end of the quarter.
Real Boxing 2 by Vivid Games S.A. had a notable increase in downloads, reaching 560 in the week of July 26. Revenue trends were relatively stable, with a high of $314 in late August. Active users peaked at 669 during the same week in July, showing a correlation with download spikes.
EA SPORTS™ UFC® from Electronic Arts showed consistent performance in active users, maintaining around 300 to 400 throughout the quarter. Downloads peaked at 156 in late July, while revenue reached a high of $285 at the end of June.
Real Boxing: KO Fight Club, also from Vivid Games S.A., saw gradual increases in revenue, peaking at $207 in late September. Downloads remained steady, with minor fluctuations around 20 to 40 per week. Active users showed a slight decline towards the end of the quarter, ending at 49.
WWE Mayhem by Reliance Games demonstrated steady download rates with a peak of 108 in mid-July. Revenue reached its highest at $412 at the end of June. Active users increased to 197 in mid-July but gradually decreased to around 88 by the end of September.
For more detailed insights and data, visit Sensor Tower.